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" GameMaker": means the proprietary computer software program known as 'GameMaker' from YoYo Games, including: (i) any and all constituent elements of the same (including its code, tools, data, scripts, technologies, software libraries etc) and (ii) any upgrades, patches, fixes, improvements or additional content, in each case including all Intellectual Property Rights in the same. " Educational Institution": means a school or other formal institution of learning, licensed under applicable law to teach. " Customer Content": means any content that Customers upload, post, share or transmit to or through the YYG Platforms including without limitation any text, videos, photographs, screenshots, images and links. " Customer": means any person, company or other legal entity that uses YYG Property (also referred to throughout as " you"). This document will work better if we explain what we mean when we use certain words or phrases: f) Gift Voucher Agreements: these set out special rules regarding gift vouchers and are comprised of the YoYo Games Voucher Purchaser Agreement and YoYo Games Voucher Recipient Agreement.
#Game maker studio pro humble bundle voucher free
I like to tweet about them and talk to people liking free and unbound games to be played from time to time. I grabbed it and started to get back into creating games with Game Maker. And finally, after all this years of on and off learning, testing out game ideas and building smaller projects, I got notified that Game Maker Studio is available in the Humble Bundle. Month later I had finished prototyping a few ideas.
#Game maker studio pro humble bundle voucher code
Along this switch I started to code more seriously in the direction of game developement.
Then I moved over to the language C++, that I started to learn in school. For example a timer for Twitch live streaming, which made it possible to show an user defined timer in your live stream. Then I got into coding and started to learn the language Java. I startet game development years ago by using an early version of Game Maker. I have never studied computer science or game development, neither art in any form. All of this is my hobby, I like to develope my ideas by building and working around little projects. First of all, I’m not an professional, as you would call it.